Version 0.0.4 (Changelog)
Hello again Mana World!
This month we are happy to release SoM v0.0.4 with the following changes:
Game:
- Add a new zone, the skull cave map
Code:
- Splitting navigation export from the server export and make it optional
- Split all code for a client/server use
- Add basic client/server connection with entity, state, emote and chat syncs
- Screenshot feature
- NPC interaction
- Add a chat history feature that can be accessed with Up/Down keys
Production:
- Generate two binaries through the same project, be able to run in hybrid and in client/server
- Zoomed viewport for mobile and large screen (edited)
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A lot of work is still being done for the basic infrastructure that is needed to run the game smoothly. This is actually very exciting work as we are rebuilding a game based on TMW from scratch on a new engine and we're seeing it all come to life as many developers have dreamed since that very first planned first release of TMW(CR1) never happened.
As we're in this initital phase, there will certainly be more opportunities to discuss the game itself with its mechanics and content in future versions. You're always welcome to get involved and share any input with us here on itch.io, on TMW's forum or on our Discord/Libera IRC #sourceofmana-dev channel.
Files
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Source of Mana
Source of Mana is a work-in-progress open-source 2D MMORPG made with Godot, pixelart graphics and an hand-crafted world.
Status | In development |
Publisher | |
Authors | Manasource, Reid |
Genre | Adventure, Role Playing |
Tags | 2D, Godot, MMORPG, Multiplayer, Open Source, Pixel Art, Retro, Top-Down |
Languages | English |
More posts
- Version 0.0.7 (Changelog)48 days ago
- Progress update and future plansAug 23, 2024
- Version 0.0.6 (Changelog)Aug 15, 2024
- Version 0.0.5 (Changelog)Dec 16, 2023
- Version 0.0.3 (Changelog)Jan 26, 2023
- Navigation systemJan 08, 2023
- Version 0.0.2 (Changelog)Oct 02, 2022
- Themes & OriginsSep 27, 2022
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